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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Tue, 14 Feb 2012 13:40:28 GMT--><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rss="http://purl.org/rss/1.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:cc="http://web.resource.org/cc/"><rss:channel rdf:about="http://www.afilmcanon.com/journal/"><rss:title>Film</rss:title><rss:link>http://www.afilmcanon.com/journal/</rss:link><rss:description></rss:description><dc:language>en-US</dc:language><dc:date>2012-02-14T13:40:28Z</dc:date><admin:generatorAgent rdf:resource="http://www.squarespace.com/">Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</admin:generatorAgent><rss:items><rdf:Seq><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/12/26/spielberg-the-adventures-of-tintin-the-secret-of-the-unicorn.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/12/9/dugan-jack-and-jill-2011.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/11/13/miller-moneyball-2011.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/11/3/soderbergh-contagion-2011.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/11/3/joost-schulman-paranormal-activity-3-2011.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/6/24/kurzel-snowtown-2011.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/6/22/abrams-super-8-2011.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/6/22/nichols-take-shelter-2011.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/6/22/foster-the-beaver-2011.html"/><rdf:li rdf:resource="http://www.afilmcanon.com/journal/2011/6/19/wiseman-boxing-gym-2011.html"/></rdf:Seq></rss:items></rss:channel><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/12/26/spielberg-the-adventures-of-tintin-the-secret-of-the-unicorn.html"><rss:title>Spielberg: The Adventures Of Tintin - The Secret Of The Unicorn (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/12/26/spielberg-the-adventures-of-tintin-the-secret-of-the-unicorn.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-12-26T02:04:44Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/The-Adventures-of-Tintin-Directed-By-Steven-Spielberg-.jpg?__SQUARESPACE_CACHEVERSION=1325729411499" alt="" /></span></span></p>
<p>At one level, <em>The Adventures Of Tintin </em>works better than most rotoscoped films,&nbsp;&nbsp;since the uncanny valley opened up by rotoscoping, the tendency to both encourage and thwart identification, is also that of the comic book experience itself. As a result, Herge's tendency to subsume dialogue into monologue, and mannerism into meme, works quite well cinematically, especially in the case of Tintin's (Jamie Bell) own particular combination of speaking and thinking, which tends to drive the narrative. Unfortunately, Herge's visual style makes for a peculiarly profound mismatch with rotoscoping technology, since not only is his elegance and sublimity decidedly two-dimensional in nature, but it actually feels modelled on the classical animation of the 1930s and 1940s - less a series of nascent film frames than a series of carefully selected and organised animation cells (and the only other feature-length Tintin film, 1972's <em>Tintin And The Lake Of Sharks, </em>took this into account by creating an entirely new Tintin narrative, under Herge's supervision, and then releasing the book subsequently, as an adaptation of the film).&nbsp;From that perspective, the challenge - and sacrilege - at play is somewhat akin to that of transforming <em>Snow White And The Seven Dwarves, Pinocchio, </em>or any other canonical instance of classical animation into a rotoscoped film - and, while that doesn't invalidate the project, it does turn it into something which has to be understood entirely on its own terms. Yet this is difficult to do, since the film's aesthetic signature&nbsp;is little more than a sheepish attempt to rein it back in to the two dimensions it really deserves (or to make it approximate the wonderful television series, referenced in the opening credits.) Throughout, Spielberg revels in reflective and refractive surfaces, sublime, glassy curvatures that subsume three dimensions back into two dimensions, as if our 3-D glasses were actually 2-D glasses, allowing us to pretend that we're simply reading the comic book through the bubble of light that segues the 2-D credits into the 3-D film in the first place. What few overtly 3-D gestures remain tend to centre around a ground-level incredulity at 360-degree vistas, often from Snowy's perspective - and while this is occasionally awe-inspiring, it does feel like the aesthetic of a sandbox game without the autonomy, somewhat like an installment in&nbsp;<em>youtube</em>'s sandbox tour subgenre. In the end, it feels as if Spielberg should have made a live action film, a 2-D animated film, or simply affixed his name to the video game released subsequently - even if it looks like a draft for <em>Uncharted 3, </em>it's still the most unified and sophisticated aesthetic experience, and the movie plays more as extended advertisement for it than anything else.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/12/9/dugan-jack-and-jill-2011.html"><rss:title>Dugan: Jack And Jill (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/12/9/dugan-jack-and-jill-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-12-09T01:45:24Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/pacino.jpg?__SQUARESPACE_CACHEVERSION=1325732060339" alt="" /></span></span></p>
<p>With the exception of <em>Happy Gilmore </em>and <em>Billy Madison, </em>Adam Sandler's solo films have tended to play as ninety-minute extrapolations of his <em>Saturday Night Live </em>creations - or, worse, as extrapolations of characters that never even made <em>SNL, </em>creations left on the cutting-room floor. At one level, <em>Jack And Jill&nbsp;</em>is the degree zero of this approach to film-making - not even up to the standard of a feature-length <em>SNL </em>sketch<em>, </em>it doesn't feel that different from the trailer, as if the latter were actually shot first, and then everything else filled in later. Worse, it's bookended by two extended pieces of product placement, for Dunkin' Donuts and Royal Carribean Cruises - although to describe them as product placement understates how much they actually drive and structure the film, which itself comes to feel like a product placed awkwardly, incongruously and incidentally within a ninety-minute advertisement. As a combination of trailer and advertisement, then, the film doesn't differ all that much from the pre-film entertainment, for which it registers a certain hokey nostalgia - and, while this nostalgia is certainly part and parcel of the film's studied anachronism, its affection for sound-stages, it unfortunately doesn't translate into any particular charm on Sandler's part. Fueled by a staunch commitment to cross-dressing over drag, and a quaint, family-friendly oblivion to the possibilities of sexual confusion, Sandler is immediately upstaged by David Spade's brief cameo, which is in keeping with the stronger, camper Chris Farley school of <em>SNL </em>drag.&nbsp;What makes <em>Jack And Jill</em> such a compelling experience, then, is the way it positions Al Pacino, who plays himself, but without any of the narcissistic self-deprecation typical of 00s celebrity self-performance (the contrast with Johnny Depp, with whom he makes his entrance, is instructive). If anything, after a decade of self-referential genre roles, and increasingly heightened theatrical roles, Pacino finally dovetails filmic and theatrical self-awareness, achieving a powerful fusion of theatre and cinema that not only beautifully and bathetically presents him as a kind of journeyman-actor, but places him, in some sense, outside the ambit of the film itself. If Sandler's films always rely on a bloated paratext, a commitment to Sandler as a concept that anchors and grounds the film, then Pacino in some sense takes on that burden in <em>Jack And Jill, </em>making the film feel like a paean to his acting career, and especially the way he's tried to creatively reimagine it over the last ten years - allowing for a Sandler film that, oddly, can be enjoyed without really enjoying, or even watching, Sandler himself.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/11/13/miller-moneyball-2011.html"><rss:title>Miller: Moneyball (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/11/13/miller-moneyball-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-11-12T13:44:53Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/moneyball_brad_pitt.jpg?__SQUARESPACE_CACHEVERSION=1322507388710" alt="" /></span></span></p>
<p>Based on Michael Lewis' biography of the same name, <em>Moneyball</em> describes how general manager Billy Beane (Brad Pitt) and assistant general manager Peter Brand (Jonah Hill) transformed the Oakland Athletics' 2002 season by rejecting their talent scouts' wholistic, intuitive assessments in favor of a sabermetric analysis of prospective players' base percentages. Beane goes from being the most acute victim to the cutting edge of sporting deregulation, responding to the player-trading that's crippling his team by identifying more as a trader than a manager, and so the drama's driven more by statistics and shareholders than by the sport itself - most actual depictions of baseball take the form of real flashbacks, footage of Beane's own aborted career - while there's none of the charisma or attitude generally associated with sporting films. Individual players are little more than the occasional disaggregation of point clusters, while even the main characters remain slightly underdrawn (it's&nbsp;rare to see Philip Seymour Hoffman, who plays disgruntled coach Art Howe, in a supporting role that's genuinely diminutive, that doesn't become the charismatic kernel of the film despite itself). As nothing less than the attempt to create an unflinchingly materialist, post-Fordist sports film, it runs the risk of actually leaving the realm of cinematic or aesthetic representation entirely - the baseball field is quickly abstracted from a visual to an audible to a textual to a purely conceptual plane, the cryptic text messages that Beane gets during critical games - but Bennett Miller artfully turns this to his advantage by making the very incommensurability between his conceptual and cinematic visions the aesthetic basis of the film. Translating Beane's rejection of "all intangibles" into a tangible silence, or a silence that refuses to be intangible, Bennett ensures that virtually everything feels like it takes place on a sound-stage, even if it doesn't look like it, locking his drama in an airtight compartment so deep in the stadium structure that it's always silent, no matter how tempestuous the surface of the crowd. This refines the white noise of information processing, the pixellated hush on the end of the line, until the viewer's sixth, statistical sense is heightened by the lack of other stimuli, and statistical analysis starts to truly "open up things we can't see". From that perspective, the screenwriting collaboration of Aaron Sorkin and Steven Zallian is inspired, resulting in a flaccid rhetorical flourish that tries to break this silence but is just absorbed back into it, just as any potential for comedy is quickly looped back into a milder, distributed absurdity, screwball dispersed into moneyball. At its strongest, it feels as if there's no real protagonist, that Beane is just another conduit - Pitt's opacity has never worked better - and that even Miller himself is more ghost director than director, another member of a team-as-process that's both more inextricably connected and profoundly alienated - inextricably alienated - than ever before.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/11/3/soderbergh-contagion-2011.html"><rss:title>Soderbergh: Contagion (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/11/3/soderbergh-contagion-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-11-03T12:27:15Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/contagion.jpg?__SQUARESPACE_CACHEVERSION=1320325481341" alt="" /></span></span></p>
<p>Fusing the narcotic sweep of <em>Traffic </em>with the digital immanence of <em>The Girlfriend Experience, Contagion </em>follows the rapid progress of an airborne virus that appears out of nowhere, and kills about a third of the earth's population within several months. Like <em>A Journal Of The Plague Year, </em>there's two basic, interrelated narrative strands - one human, one viral. As far as the human narrative goes, an impressive ensemble cast provides a series of miniature narratives and vignettes relating to the plague. At the same time, the human dimension is prevented from ever becoming too pronounced by the fact that the majority of these vignettes relate to bureaucratic, scientific and epidemiological investigation, just as the majority&nbsp;of the screenplay is technical, procedural and concrete in nature. It's at this point that the viral narrative comes into play, not so much as a competitor to the human narrative, but as something the human narrative is continually trying to reconstruct - and it's this balance between narrative and narrative excavation that gives the film its elegance, its warm detachment. Specifically, reconstructing the viral narrative involves pinpointing the first person infected and the most recent person infected, the two thrusts of the epidemiological investigation, and the two poles, mathematical and dynamic respectively, of the film's epidemiological sublime. To that end, Soderbergh does an extraordinary job of making sheer information cinematic, dramatising the disease's terror primarily in terms of its ability to move more rapidly than both social media and the market, opening up a sublime disparity between information and information processing; the moment at which you're told that someone has suddenly and inexplicably died, or, in the case of one of the epidemiologists, at which you realise that you've become the very infective front you've been mapping.&nbsp;At its strongest, the film offers something like a virus-eye view, in which every character is merely an infectable surface - or, rather, a concatenation of infectable surfaces, a multiplication of interfaces beyond anything technology can immediately envisage in response (and the viral structure is proven to be particularly complex, the result of a freak viral mutation between pig, monkey and human DNA). Not only is it a supremely timely film, made for a time at which we're no longer able to foresee the future simply because we're already in it - at moments, it's impossible to think even moments ahead - but the peculiar nervous-respiratory conditions of the virus make it a film that has to be seen in a cinema, ideally amid a sea of coughs, although not necessarily, since every excitation of the optic nerve is tantamount to the screen coughing.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/11/3/joost-schulman-paranormal-activity-3-2011.html"><rss:title>Joost &amp; Schulman: Paranormal Activity 3 (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/11/3/joost-schulman-paranormal-activity-3-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-11-03T04:58:01Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/Paranormal_Activity_3_Trailer_Official_.jpg?__SQUARESPACE_CACHEVERSION=1320308632239" alt="" /></span></span></p>
<p>By the third installment, the <em>Paranormal Activity </em>films are starting to feel like a franchise as much as a cycle - and, like all good filmic franchises, the pleasure lies in repetition with a difference. To that end, <em>Paranormal Activity 3 </em>repeats the same basic narrative set-up as the first two films: a homeowner filming himself and his family sleeping, in order to isolate or identify an elusive demonic-domestic presence. The difference is that this film is set in the 80s, rather than the 00s, functioning as a prequel to the events of the previous two films. As a result, all the night sequences are shot on VHS, rather than digital, with the result that 00s digital uncanniness, and its preoccupation with the grain and glitch of the image, is replaced with 80s VHS uncanniness, and its preoccupation with the astonishing portability and mobility of the recording device itself. On the one hand, this deflects glitch into a sonic register - it's easily the most nuanced soundscape in the series, with the house rumbling, shuddering and breathing fairly consistently all the way through, as if internalizing the aftershocks of the earthquake that sets the narrative in motion. At the same time, the soundscape takes on the burden of disembodiment, meaning that the demonic presence tends to be embodied more than ever before in the visual plane.&nbsp;Almost from the very beginning, the demon manifests itself through one of the couple's children - and most of the night sequences involve her movement around the house, drawing heavily on the corpus of suburban horror, especially <em>Poltergeist </em>and <em>Halloween</em>.<em>&nbsp;</em>As a result, it's the most classically cinematic of the three films - unlike the first two, it's best seen in a cavernous, haunted multiplex, rather than illegally streamed - and this feeds back into the second consequence of the movement from digital to VHS: the increased attention to the camera as a mobile protagonist.&nbsp;Not only is this the first <em>Paranormal Activity </em>film in which we see the eye of the camera, but it quickly moves from static to mobile claustrophobia, as the main nocturnal camera is finally positioned on a slowly and spectacularly panning fan base. Moreover, the day footage, which, in the previous two films, played a fairly straightforward documentary role, is now understood more as a series of elaborate tracking shots. As a midpoint between the opening scene of <em>Halloween</em>&nbsp;and <em>The Blair Witch Project</em><em>&nbsp;</em>- the film actually begins, in the 00s, with the original <em>Paranormal </em>household discovering the VHS cassettes in their basement - it tantalisingly opens up the<em>&nbsp;Paranormal </em>prospect as a haunted archive of cinema, a narrative that progresses technologically (single, multiple, mobile camera; shallow, deep focus) but regresses historically (00s, 80s).</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/6/24/kurzel-snowtown-2011.html"><rss:title>Kurzel: Snowtown (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/6/24/kurzel-snowtown-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-06-23T14:59:50Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p style="text-align: justify;"><span class="full-image-inline ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/snowtownacMAIN.jpg?__SQUARESPACE_CACHEVERSION=1319151079887" alt="" /></span></span></p>
<p style="text-align: justify;">There's a studied banality, blankness and even ugliness to a great deal of Australian cinema that makes it a peculiarly appropriate vehicle for true crime narratives - and, in <em>Snowtown, </em>that aesthetic isn't so much taken to its logical conclusion as examined as the very reason for crime in the first place. At first glance, Shaun Grant's script might play like a pedophile-exploitation film, in which John Bunting (Daniel Henshall) and Jamie Vlassakis (Lucas Pittaway) compensate for the pedophile that got away by embarking upon a mission of extermination that gradually expands from local suspected pedophiles and homosexuals to Chinese, Aboriginals, the intellectually disabled and, finally, anybody who - supposedly - won't be missed too much. While pedexploitation is certainly preferable, as a genre, to more bleeding-heart attempts to 'understand' the pedophile - at least by this point in its cinematic treatment - Justin Kurzel's direction hollows out the visceral kernel that might be expected of an exploitation-film, replacing it with a series of blank gazes and horizons that all stem from Vlassakis' pedophile encounter itself, reduced to a series of elliptical, deadpan photographic poses. As a result, Bunting and Vlassakis' spree becomes a kind of attempt to restore the visceral engagement with the world that the exploitation-film affords - or, alternatively, to restore Vlassakis with the affect that his pedophile encounter seems to have denuded - and, in doing so, clarifies the exploitation-film as a reminder that moral panic and outrage is deeply enjoyable. In fact, positioned in a late 90s media ecology, between two exploitative entertainment modes, both of which are referenced and rehearsed in the killings themselves - the waning exploitative action film and the incipient exploitative torture film - Bunting and Vlassakis&nbsp;are simultaneously positioned on the verge of a new kind of moral panic, or at least of an intersection between intensifying moral panic and decreasing cinematic centrality that has finally allowed moral panic to break away from generic, cinematic constrictions to become a kind of autonomous, quasi-cinematic source of entertainment in itself. In this way, the discussions of what Bunting and his friends would do to suspected pedophiles, as well as Bunting's injunctions to Vlassakis to examine his tortured victims, become a kind of surrogate for going to the movies, watching television or playing video games. Nevertheless, Kurzel's refusal to come down on the side of either pedophile or moral panic - instead focusing on their intertwining, and how that intertwining comes to constitute entertainment - means that the film never feels like a straightforward or hysterical attribution of violence to violent media, nor provides the characters with too much psychological depth, distinguishing psychological from mediatised explanation. It's this nuanced attention to the extravagant logic of exploitation that might make the film seem more exploitative than it really is - but what's extraordinary is that Kurzel's willingness to implicate his very blankness in the atrocities it describes means that he's not completely enslaved to that blankness either, producing moments of extraordinary lyrical beauty, most notably in the astonishing final sequence, as well as an an extremely nuanced, largely indirect depiction of the relationship between the killers. It also informs the exquisite tact with which the killings are described - only one is shown, the rest condensed to the phone messages that Bunting and Vlassakis forced their victims to leave - as well as the complete lack of any voyeuristic-logistic interest in the barrels in which the bodies were stored, and which preoccupied so much true crime, forensic and journalistic representation. In the end, it's not so much a critique of how moral panic breeds serial killing, but of how it constricts people&nbsp;with a spectatorship that's as titillating as it is deadening, numbing and exhausting, poised somewhere between Bunting's laconic, reassuring immediacy, and the evil incarnation of Priscilla who helps organise the murders.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/6/22/abrams-super-8-2011.html"><rss:title>Abrams: Super 8 (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/6/22/abrams-super-8-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-06-22T07:59:23Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p style="text-align: left;"><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/Riley-Griffiths-and-Joel-Courtney-in-Super-8_gallery_primary.jpg?__SQUARESPACE_CACHEVERSION=1317201502367" alt="" /></span></span></p>
<p style="text-align: justify;">Like <em>Take Shelter, Super 8 </em>plays like a belated, idiosyncratic attempt to complete Spielberg's shelved <em>Watch The Skies </em>project, here positioned somewhere between <em>Close Encounters Of The Third Kind </em>and <em>The War Of The Worlds. </em>However, whereas <em>Take Shelter </em>eschews or at least pathologises nostalgia, <em>Super 8 </em>performs a kind of second-order nostalgia, a nostalgia for Spielberg's own nostalgia mode, that nevertheless also reflects a cinematic universe in which regular nostalgia has been overexposed and exhausted. As a result, the central fantasy of the film is that digital cinematography existed in the the late 70s, in the guise of the Super 8 filming equipment that a group of young children use to make a zombie film - set, appropriately in the 50s - and that inadvertently captures an alien invasion, in a kind of attenuation of <em>Paranormal Activity </em>over the three days it takes for the film to be developed. Raised on ultra-violence and suburban horror,&nbsp;these children are on the cusp of a Spielbergian universe, and the question the film poses is whether a more accidental, contingent recording might have captured the same lush, nostalgic world. By the same token, it's a world that hasn't quite formulated the 50s as its nostalgic object, and so it's appropriate that the alien's invasion dates from the 50s, and that its narrative is redolent of the basic 50s science fiction narrative, in which an ostensible monster is demonstrated to actually be an empathic surface, under the right conditions. It's a premise that doesn't require exquisite direction so much as exquisite quotation and production - and the studied pastiche and cliche that Abrams employed in <em>Star Trek </em>is not only less grating but completely appropriate here since, unlike that film, <em>Super 8 </em>has no pretension to auteurist, bombastic reinvention, but rather to a kind of amauteur appreciation. If it's a myth of origins, it's not of a particular character or narrative, but of a whole mindscape - and, as a result, the entire film feels stagy, not so much in the sense of being filmed on a set, but of taking place in a world that's composed of celluloid. Hence Abrams' only real aesthetic signature - the overexposure of light to produce blue lines and halos analogous to those produced by looking into the Super 8 apparatus itself, and the accompanying intensification of darkness, until each pocket of midwestern life feels like an island, or frame, in the vastness of celluloid space. In other words, it's a producer's film - or, alternatively, a film that Spielberg could only have produced &nbsp;- with the possible exception of the final film-within-the-film, which feels like a throwback to his late 60s and 70s output, dovetailing the emergence of Super 8 with the frame in which Spielberg became Spielberg.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/6/22/nichols-take-shelter-2011.html"><rss:title>Nichols: Take Shelter (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/6/22/nichols-take-shelter-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-06-22T05:03:40Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/DAI-Take_Shelter_filmstill4.jpg?__SQUARESPACE_CACHEVERSION=1317201625630" alt="" /></span></span></p>
<p><em>Take Shelter </em>plays like a revisionist midwestern nostalgia piece, or <em>Field Of Dreams </em>with bad dreams, in which landowner Curtis LaForche (Michael Shannon) experiences a series of apocalyptic visions that induce him to pour all his time and money into building an underground shelter for his family. These visions, which occur periodically throughout the first third of the film, represent an intensification and exhaustion of Spielberg's proclivity for the upward gaze of a child, here intensified to the upwards gaze of a deaf child, Curtis' daughter, whose imminent surgery is put into jeopardy by his actions, and whose cochlea gradually becomes continuous with the spiraling tornado that dominates his visions. As a result, those visions tend to be primarily visions of sound, or of images raised to such a pitch that they can effectively be heard, strangling and stifling Curtis with their sublimity. Not only does this produce an unusually and spectacularly variegated topography of cloud and light, as if Nichols were belatedly and idiosyncratically completing Spielberg's shelved <em>Watch The Skies </em>project, but the claustrophobic expansiveness peculiar to a deafened image, as if the sheer fact of living beneath something as immense and crushing as the sky constituted live burial. In this way, they pre-empt the claustrophobic conclusion, and its gas-masked fusion of sight and sound - &nbsp;part of an unusual movement away from the visionary register of the first act in favor of a revisionary, indie flatness, in which Curtis' experiences are more or less decisively diagnosed as the onset of paranoid schizophrenia, and our wonder simply presented as something requiring medication. From that perspective, the final movement back towards a visionary register, and the way it's presented as a twist, is a little disingenuous - but it's also understandable why Nichols resorts to it, just because there's ultimately something a bit unsatisfying, and even facile, about a revisionary destylising of a genre, or mode, that's almost entirely driven by style. <em>Field Of Dreams </em>and <em>Close Encounters Of The Third Kind - </em>the two biggest touchstones here - are both extremely slow films, but they're so gorgeously and contemplatively style-driven that their slowness isn't noticeable, whereas Nichols frequently seems to retain their slowness and discard their style, making his own film feel a bit cosmetically, or ponderously slow. It also doesn't do any credit to his own tactile proclivity for style, again clearest in the first section, which seems poised at the same level of sign language as Curtis' daughter, who can speak the general sign for "storm", but not the individual letters.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/6/22/foster-the-beaver-2011.html"><rss:title>Foster: The Beaver (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/6/22/foster-the-beaver-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-06-22T00:51:15Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/the-beaver.jpg?__SQUARESPACE_CACHEVERSION=1317201752263" alt="" /></span></span></p>
<p>Sometimes a film syncs so beautifully with an actor's personal life that it's impossible to believe it could have been any other way - and yet Mel Gibson wasn't the first choice for the role of Walter Black, a chronically depressed toy manufacturer who brings himself back from the brink of suicide with the aid of a talking beaver puppet. Nevertheless, only Gibson's back story could have prevented the film feeling gimmicky, let alone transformed it into something so beautiful. By the same token, only a friend could have directed Gibson by this point in his career - so there's something poignant about the fact of the film itself, about the slippage between Jodie Foster and Gibson's friendship, and their performance of a romance, that encapsulates their dual existence on the peripheries of Hollywood sexual orthodoxy, in a similar manner to Boris Karloff and Elsa Lanchester in <em>Bride Of Frankenstein. </em>It's a diegetic cusp, a position between two types of utterance, that cries out for exactly the acting-directing that Foster provides, so it's appropriate that the film should understand what could have been a fairly straightforward narrative of paternal failure and redemption as a failure of utterance, an inability to completely inhabit language. Given that Gibson's last incursion into the popular consciousness was as a psychotic&nbsp;voice - or, rather, as a psychotic presence so monstrous that it had distilled itself into a disembodied voice - it's even more appropriate that Walter is presented as a burnt-out voice, a place where some unnamed crisis that precedes and looms over the narrative has prevented language. It's a symptom that extends, in turn, to his entire family - his wife (Foster) uses the dinner table as a desperate attempt to restore conversation, his older son eschews his own voice, writing speeches and exams for other students, and his younger son has difficulties talking to people at all. From this perspective, the beaver's ability to restore paternal authority is synonymous with its ability to restore language - first and foremost to Walter, and then only indirectly to his family.&nbsp;Just as Gibson's beliefs can be traced back to his even more extremist father, so the beaver intervenes at the precise moment at which Walter is about to follow in his father's footsteps, producing the film's central meta-narrative of Gibson fathering Walter, or Walter's final apotheosis as the destination of Gibson's rants and rambles. As a result, Gibson's most tangible presence in the film is <em>as </em>the beaver - the distant, commonwealth fringes of his American accent - while the rest of Walter's body is strangely unfamiliar, Gibson without Gibson. It's probably Foster's best direction, treading the fine line between horror and comedy that culminates with Walter's self-castration, and opening up a roller-coaster sentimentality that's strangely moving, if only because it encapsulates the epic, roller-coasting linguistic ambitions that each member of the family secretly harbors. In the end, these find their most evocative image outside the family, in the older son's girlfriend, whose graffiti auteurism provokes melancholy dreams of&nbsp;"tagging big and fast...on freeways, billboards, buildings... as if I'm running a million miles an hour."</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.afilmcanon.com/journal/2011/6/19/wiseman-boxing-gym-2011.html"><rss:title>Wiseman: Boxing Gym (2011)</rss:title><rss:link>http://www.afilmcanon.com/journal/2011/6/19/wiseman-boxing-gym-2011.html</rss:link><dc:creator>Billy Stevenson</dc:creator><dc:date>2011-06-19T08:42:21Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 300px;" src="http://www.afilmcanon.com/storage/Picture 21.png?__SQUARESPACE_CACHEVERSION=1317201825240" alt="" /></span></span></p>
<p>Like most of Wiseman's explorations of quotidian American spaces, <em>Boxing Gym </em>is more interested in procedure than narrative. However, whereas his procedural approach has often tended towards a slow, pessimistic pace - procedure as a kind of failure, or foreclosure - <em>Boxing Gym </em>tends to be more kinetic and positive, elaborating the daily rhythm of a small boxing gym, run by Richard Lord, in Austin, Texas. In doing so, it draws out boxing's paradoxical relationship with individualism, or perhaps just the paradoxical nature of individualism, as the various patrons of the gym collaborate to move beyond the collaborative, communitarian texture of the gym itself, into a world that's never shown - virtually the entire film takes place in the gym - but only intrudes, at least contemporaneously, in the form of an incongruous Microsoft employee who prompts a chain of discussions about mass shootings. As a result, the gym feels like a retreat from the contemporary world, a kind of analog backwater, free from "contracts, initiation fees and plastic", as evinced in its extraordinary display of posters, photographs, paintings and other paraphernalia. None of these seem to date much beyond the 80s, while each one feels like a nascent or elliptical narrative, as Wiseman uses them to frame the gym patrons; or, rather, uses the gym patrons to frame them, in a kind of apotheosis of the vernacular poetry that forms his closest approximation of a self-consciously aesthetic signature. This poetry carries over to the interviews, which beautifully manage to draw out idiosyncrasy without ever devolving into the contrived, whimsical eccentricity that's so often the province of documentaries about 'ordinary' people. In part, it's because Wiseman doesn't even provide fully-fleshed interviews, preferring to relegate speech to just another iteration of the soundscape, making each utterance feel as incidental and intriguing as anything anybody might catch while training - and just as implicitly inclusive, as some of the more extended conversations demonstrate. In the same way, the majority of the gym can be seen from most vantage points, thanks to a couple of well-positioned mirrors, with the result that none of the patrons ever feel particularly abstracted from it. It's this inclusive, communitarian texture that ultimately transforms the gym into something like a classical gymnasium, and boxing into a mere extension of the dignity of manual labour. Not only does Richard Lord dissuade anyone joining who wants to fight, rather than box, but he teaches boxing itself as a kind of lesson in etiquette, a physical politeness that finds its logical conclusion in the astonishing penultimate scene, in which a man and a woman dance beautifully and obliquely in the ring, but never parry or aim blows at each other. By abstracting boxing from any combative or aggressive imperative, Lord simultaneously abstracts training from any narcissistic imperative; or, alternatively, makes the gym less about streamlining and regulating musculature than an exercise in demotic dexterity, with the result that there's less self-consciousness and, ultimately, paranoia about people - especially men - communicating and communing with their bodies. It's this laconic, generous openness to communication that ultimately constitutes the film's own caressing dexterity, its eschewal of any self-consciously privileged, documentary distance, as if Wiseman had just signed up his grainy, televisual eye as a gym member, or Lord were merely another hard-working, multitasking director, producer, editor and sound technician.&nbsp;</p>]]></content:encoded></rss:item></rdf:RDF>
